Topic List | Page List: 1 |
---|---|
Topic | Untitled The Legend of Zelda: Breath of the Wild sequel sales are gonna be nuts |
CoorsLight 02/09/22 12:56:28 PM #21: | See, I thought the dungeons were a highlight of the older Zelda games, but exactly because they were so constrained and linear (relative to BotW). A dungeon was kind of a distillation of that concept. Though there's also an element of the reward being something that will give you more ability to explore, so that desire for openness was not lacking. But again, that's why BotW works, and I think that's why the dungeons being as they were was a necessary sacrifice. Plus the shrines were fun, there were many more interesting puzzles than we've seen in past Zelda games. I like how someone says it was just HL2 cause it uses physics. Might as well just say that every Zelda up through SS was just OoT then ... Copied to Clipboard! |
Topic List | Page List: 1 |