LogFAQs > #1014349

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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TopicHmm... new Devil May Cry isn't actually looking too bad [DMC]
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04/10/12 7:35:00 PM
#47:


From: ZFS | #041
My issue with rank was how easy it was to achieve and maintain, regardless of him not getting hit. You definitely had to put into more hits, more combos, and had to keep it up in order to stay. Maybe it's just a press demo, but it looked way too basic for what I expect from DMC. It's not super hard to get S ranks in DMC3, but you have to earn it, and it's why it's so satisfying.

The fact enemies didn't bother to try to come at him is another cause for concern, but it's an intro level and a press build so I'll wait until I can play before saying anything. If someone thinks it looks good and fun, that's cool with me. I'm just less optimistic with each new video. The good news from these videos, at least, is the crazy hitstun seems to toned down. That was automatic dealbreaker kind of stuff before. Totally ruined the smoothness of the combat.


Eh. I think you're being overly critical of it because you're expecting as much from "Ninja Theory." Like I said I'm fairly certain if you'd done those exact strings of combos in DMC3 (assuming you could, anyway-- I'm just going off of the amount of hits over time, the variety, and not getting hit) you would get S or SS too. As long as there is execution skill in the stuff they were doing and it's not just "hey dial this four button sequence in and Dante auto does this 30 hit combo" it's all good, as long as the enemies pick up in the levels after the first.

Again, there's reason for skepticism but it's hard to really pass judgment on it without seeing button inputs for what he did do, and all the options at your disposal. Was he hammering high style with a bunch of huge combos because it's a tech demo so they had a guy trained to do this, or because they're just trivial to do, that'll be the kicker. The only thing you can concretely get out of that is that the enemy AI was bad, but "first level" and/or "tech demo" can possibly explain that... sooo....

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