I feel like 9 was really made for speed running best, which is something I really go to games for when I replay them. 10 had a lot of enemies that slowed things down with armor, or sitting on the edge of platforms, or whatever, and really hindered speed running. The real time weapon switching really helped that out, but the stage design was and weapon usefulness really pulled away from that. I figured after MM9, they could've done better with that. I've probably been a bit hard on 10 as a result just because I experienced that right after 9, but I still don't think I can put it above 2 or 9 when looking at it positively. Maybe the others, yeah.
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ONLY FIVE CAN LADDER.
Sushi, kamikaze, fujiyama, nippon-ichi...