KimPilgrim posted...
I mean, look at this.
http://www.giantbomb.com/quick-look-tom-clancys-splinter-cell-3d/17-4612/
That runs like ****.
Why put that out? Is it really a better option to let it run like that than to give it a slight visual downgrade?
Fans whine when a game doesn't rely on good art direction instead of space-station technology is why
Also, developers like stretching out and just turning every dial up to max. Combine both things and you get excessive graphics.
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