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LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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TopicFinal Fantasy Tactics First Time Playthrough
AsurasKordoth
10/03/11 7:48:00 PM
#1:


Bought FFT on the PSN for $10 last night. I've played FF6 to 13 and also FE:PoR and FE:RD so hopefully I will be well prepared for this.

First off, using O for confirm instead of X is really tripping me up. I can't seem to find a place to change it anywhere. Damn you PSN! The graphics are pretty enough to look at. It's basically SNES graphics with some 3D effects. It's not grating like FF7 graphics (was painful when I played it for the first time in like 2005).

In the prologuey thing I find out that some guy named Delita totally stole my credit for saving Ivalice. What a douche. And then we cut to a church where I have to protect the princess from kidnappers... or something. The first battle is weird because I only have control over Ramza and not the other units. I had no idea what the "Guts" moves did and just tried them out... It didn't occur to me until way later to press Select to find out what things did.

Anyway, I have no idea how the job system works so I just pick two squires and two chemists to accompany me for the first real battle. I assume that brave is like strength and faith is like magic so I picked the units with the highest stats in those respectively. It's really annoying that I can't directly control Delita because he is mostly being a douche and running away to hide in a corner even if he has full health. I also wish I could do an aerial view of the map because the terrain is annoying and hard to see over sometimes (even if I switch through the four ground views). Make it through the battle with only 1 squire injured. It didn't seem to have any permanent negative consequences. What does it mean when a unit dies and they have a number over their head? Is it like some kind of timer and if it runs out they die for real? Because I think an enemy unit turned into a crystal or something.

I play around in the "Formation" menu and apparently Squires still get JP in the Chemist class which allows them to learn how to use items. What the hell is the point in being a Chemist then? I quickly switch my Chemists to Squires to teach my Squires how to use potions. Buy new items, etc.

The second battle (Mandalia Plains) is more of the same. I save some guy named Algus who is probably going to turn out to be a douche. The only thing that was a shock was the panther thing counterattacked me. This game is pretty easy so far but I get the feeling that I can't win by having all squires...

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-Merc
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