LogFAQs > #630855

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicMetroid: Other M playthrough topic! *Spoilers*
Master Epyon
01/05/12 1:09:00 PM
#15:


Part 3 - AKA collecting a bunch of junk

By the way, about this whole SenseMove dodging stuff. Given how it lets you charge your beam instantly through the power of magic or something, it seems incredibly vital to success in this. Also, from a gameplay perspective, I'm disappointed in the lack of logs from scanning objects. Metroid Prime was a series about exploration as opposed to fast-paced combat, and little details can help to make a game go a long way.

I go back to the room with the energy tank and now I can access the System Management room. I roll in and destroy some hives in first-person mode which lets me turn the power back on. On the way back, a bridge falls under Samus and she gets to fight some more creatures, but this time she has to jump on top of them and blast them. Afterwards, I find a missile tank along with another one in the elevator room's morph ball shaft and another missile tank hidden behind a vent I could blow up along with another one back in the room where I met Adam.

By the way, these items are shown outright on your map, finding them is thus not much challenge. By the time I finish exploring I'm up to 16 missiles.

Back in the room where I killed the boss, Adam informs me to explore sector 1. This reminds me quite a bit of Metroid Fusion. I run down hallways for awhile (the sound of my footsteps is being ingrained into my mind almost as badly as Final Fantasy XIII), collect some more dakka, and move on. After climbing to the top of the room I find a heart piece, er "energy part" and continue. Samus takes the elevator down to Sector 1.

Sector 1 is quite an impressive-looking area full of plant life. I proceed into the second room and run into two enemies that can turn invisible. This part really demonstrates the annoyances of moving from first-person view and back over and over. Missiles make them appear and after many charged shots you can do a lethal strike on them.

Oh, and there's some plants along the way that you can't shoot at until they actually attack you. I guess failing your spot check is also part of being a good bounty hunter. I save my game and it's finally time to stop for a bit.

18 missiles, 1 energy tank, 1 heart piece collected so far.

--
Geologists will date anything.
... Copied to Clipboard!
Topic List
Page List: 1