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TopicA Geektivus For The Rest Of Us
shadowsword87
03/01/18 4:05:21 PM
#261:


ParanoidObsessive posted...
Yeah, but I always start working out backstory in my head before I ever even consider race and class (let alone skills), so while I COULD theoretically pick a Dex skill heavy Background (like Urchin) to game the system, I'm pretty much psychologically incapable of ever doing so.


Backgrounds give you skills, some basic starting equipment, and a minor one-off ability to use once a session (also personality traits if you're boring).
If you want to actually do anything with your character to actually have useful stuff, just take it. It's fine, you can join everyone else by ignoring everything else from backgrounds anyway.

ParanoidObsessive posted...
And, to be fair, there's also the fact that good DMs will cater their games to the players. The main reason why groups like the ones on Critical Role or Dice Camera Action weren't TPK'd a long time ago is because their DMs tailor their adventures to the group as played, rather than for a hypothetical fully-optimized group of similar classes and levels.


Sure, but then you're still ignoring part of the fun of DnD: the mechanics and what you can do with it.
At the end of the day. it's fun to look through stuff, there's a reason why I just like looking at Magic cards even if I never will play them or see them ever again. It's fun to just learn.

ParanoidObsessive posted...
Also, as a complete aside (well, not a complete aside, it sort of ties into the whole worldbuilding thing we were talking about), before I started thinking about working out the Paladin in my head, I was thinking about the idea of constructing an entire fantasy calendar and zodiac based on different assumptions (namely, a universal 30-day month model with each month consisting of three "tendays", with solstices and equinoxes as separate days, ignoring the unaccounted for 1.25 days because f*** it, it's not Earth).


Bleh, that's the sort of naval gazing stuff that I can never get behind. It doesn't matter to the story at all and it just sort of obfuscates just getting into the characters because you have to remember useless facts. Nobody can really do anything with it.
You just can get more out of it by working on culture/characters/relationships.

ParanoidObsessive posted...
So I was sort of making a "Pelor, but not really Pelor" sort of god of protection in my head, but couldn't decide if it should be Corellon's son or Corellon's daughter.


I... don't actually like directly gendering my gods. I think it's much more interesting if they are personified power from the collective devotion of their followers. So all of their followers can think that their god is a man/woman, but the god can choose to have a male/female/gender neutral form, after all, they're not real.
Then you can have more fun liberally shape-shifting them to do stuff.

Zeus posted...
For general characterization, I'm tempted to make suggestions but I'm not sure what would really fit within the existing canon and, quite honestly, I hate additions who feel off-type.


lolcanon
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