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Topicthirty-one tabletop games, ranked
SeabassDebeste
03/13/18 5:54:23 PM
#13:


I'm cool with that assessment. Anomia is incredibly imperfect - room for improvement on all three aspects: it could rise if I played it more, if I felt it were more replayable, or if it felt like a tighter design. If you value the 'designer' side of things more, or you get bothered by imperfections, or you want to be able to play and replay a game, or you want a game to test some sort of skill... Anomia will have gaps.

But I have a big soft spot for party games that work exactly as expected, as the desired effect of a party game is that a bunch of people have a really good time and have their social juices flowing. I think Anomia essentially succeeded at that for me.
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yet all sailors of all sorts are more or less capricious and unreliable - they live in the varying outer weather, and they inhale its fickleness
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