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Topicthirty-one tabletop games, ranked
SeabassDebeste
03/14/18 3:56:12 PM
#63:


The Mana Sword posted...
Five Tribes is v. good. Haven't played with the expansion yet, but I like the base game a lot.

There are a few expansions. The one that allows for the fifth player is Expansion 2, I think, and it ups the board size. Not a big fan of the new tiles that it introduces, though if you play with them a lot I guess I could see why you'd like them.

There's another expansion that adds purple meeples, but thankfully we didn't add that one in that night.

th3l3fty posted...
SeabassDebeste posted...
what's that?

to learn the game, they suggest you play as if none of the building benefits exist

also five tribes is a game I like but haven't played much, mostly due to a person I don't get along with always insisting on being one of the players

ah, yeah, if no building benefits exist then it's a far more vanilla (and longer!) game. i don't see how that's particularly easier to beginners, either, since you still need to build the buildings? it's not like agricola where ignoring cards can help you get a better grasp on teh game.

playing any game with someone you don't get along with can really suck. FT is middle-tier on how much it can be ruined by an annoying player - their turn can be kind of long, but the game isn't inherently social, unlike (for example) dixit.
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yet all sailors of all sorts are more or less capricious and unreliable - they live in the varying outer weather, and they inhale its fickleness
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