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Topicthirty-one tabletop games, ranked
SeabassDebeste
03/27/18 1:47:58 PM
#272:


5. Keyflower
https://boardgamegeek.com/boardgame/122515/keyflower

Genre/mechanics: Auction, bidding, tile-laying, worker placement, tableau-building
Rules complexity: 8/10
Game length: 60-120 minutes
Player count: 2-6
Experience: 4 plays with 3, 6 players
First played: 2016

In Keyflower, you develop your own village of hexagonal tiles over the course of four seasons. At the beginning of a season, the marketplace of tiles is opened to the public. At this point, players can use differently colored "keyples" for two purposes. Players can bid on hexes using same-colored keyples to be added to your village at the end of the season. Each hex is worth victory points at the end of the game and/or has a power that can be activated by placing a worker on it. Most allow you to upgrade them for extra VP. You also gain any workers placed on your hexes at the end of a season.

Enjoyment - In a massive instance of bias, it should probably be noted that I've won Keyflower every time I've played. I'm not particularly good at games, so this should probably put a massive asterisk on my ranking. Our group got the game largely because of my interest in it. And I had just as much fun at six players as I did at three, despite some impatience with one or two players' decision time.
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yet all sailors of all sorts are more or less capricious and unreliable - they live in the varying outer weather, and they inhale its fickleness
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