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TopicOff Season Mercs Topic [Mercs[
trdl23
05/24/18 2:09:19 AM
#25:


Half-build for Gehrman:

Gehrman, the First Hunter
Neutral Male Human
Upkeep: 4/wk
Min bid: X GP

Gehrman, the First Hunter is as he appears in the second phase of his boss fight, fully empowered by the Moon Presence. He begins with full HP. may transition between weapon style freely, and has access to unlimited quicksilver bullets.

Now, I will show you mercy. (Pre-Battle, Recharge 3): Once every four weeks, Gehrman may offer to KO a target enemy Merc. If the enemy leader accepts, that Merc is KO'd and cannot be revived by any means. However, its time spent outside the Hunter's Dream gives it new insight; it can gain EXP this week as though it weren't KO'd, and it will gain 5 additional EXP to use for itself in Results.

It always comes down to the hunter's helper to clean up after these sorts of messes. (Trigger): If the targeted Merc refuses to be KO'd, Gehrman will intervene more directly. He may be rostered without taking any slots this week, and if the targeted Merc is also rostered, he will prioritize defeating that Merc first, though he will still defend himself as needed.

UPGRADES:

Character Upgrade (15 EXP):
Gehrman knows how to spill the blood of any man or beast before him. In combat, Gehrman will deal double damage to rostered Human and Beast mercs.

New ability: (25 EXP)
Tonight, Gehrman joins the hunt. (Trigger, Recharge 4): Gehrman still hasn't lost his hunter's touch, even after all these years. After rosters are revealed, if your opponent has rostered a Beast of greater upkeep than Gehrman and Gehrman is not already rostered, Gehrman will join your roster as an assist to one of your Mercs this week chosen at random. Then this ability will go on 4 weeks of cooldown.
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