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TopicSteam gives up trying to think for you.....
Joker_X_II
06/06/18 5:52:28 PM
#1:


https://www.polygon.com/2018/6/6/17435324/valve-steam-policy-games
Todays blog post makes something explicit that many of us have seen for a while: The company doesnt really care about the content on its platform. It doesnt want to be put in the sticky situation of being responsible for the things being sold through Steam, so it wont anymore. Anyone can sell their game on Steam, with a few tiny exceptions.

...Weve decided that the right approach is to allow everything onto the Steam Store, except for things that we decide are illegal, or straight up trolling, Valves Erik Johnson said in a blog post. Taking this approach allows us to focus less on trying to police what should be on Steam, and more on building those tools to give people control over what kinds of content they see.

The wording is important there, because youd think what is illegal is a question for laws and courts, and not Valve, but this allows them to wash their hands of most decisions while keeping the control to interpret which illegal games should be removed and to be the final arbiter of what is and isnt trolling. Its a way of making sure the peasants know that they, and only they, are responsible for themselves, but the king is still the king.

There are also no stated mechanisms with which Valve will find games that are illegal or trolling. Why pay to do something yourself when you can just tell the audience its their job, or responsibility, to do it for you?

You can say the thought process behind this decision is profits, since it costs Valve very little to allow a game on its service and the company takes a large percentage of everything thats sold on the platform, but the blog posts makes it clear that its also about cowardice.

The harsh reality of this space, that lies at the root of our dilemma, is that there is absolutely no way we can navigate it without making some of our players really mad, Johnson said.

Saying there are no rules is a good way to make sure no one gets mad, and if people get upset about the flood of abusive and hateful games that now, by policy, have a home on Steam ... well, tough shit. Its your responsibility to not look at them, if you dont like them. Valve doesnt want to have to think about this stuff, it gets in the way of counting the money.

This isnt a free speech issue, because Valve isnt a government entity. This isnt an issue of lack of resources, because Valve makes enormous profits from Steam and could easily afford to put more robust vetting in place. It isnt an issue of lack of people, because more people could be hired to work on the problem if it was something Valve actually cared about solving.

But this solution keeps things simple, and profitable. Anything goes, and Valve is going to make money on all of it. If you dont like it? Well, thats your issue. Theres plenty of money to be made selling games that seek to profit from hateful ideas and images, and it can only cost money to run your company with basic decency. This blog post isnt a statement, its an excuse. And in 2018, its a lazy excuse.

If youre a developer of offensive games, this isnt us siding with you against all the people youre offending, Johnson said. Valve isnt picking a side, because that would mean turning down money from someone. The argument is made that someone in Valve may even agree that some games shouldnt be on the service, but this policy means that no one at Valve ever has to feel responsible for how they make money. Its an open declaration of for-profit sociopathy. You cant give something a home, take a percentage of its sales, and say that the product doesnt reflect your beliefs. Your beliefs are being reflected perfectly in that situation, in fact.

This was probably a simple decision for Valve, and if youre upset, just remember that your anger isnt the anger that Valve cares about.


/discuss
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PSA: "Real Gamers*" don't pay for Micro-transactions.
*Pro-tip: You're not 'playing' the game, if you're paying your way through it.
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