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TopicFinal Fantasy XII had the best of the FF battle systems-- change my mind
BlackScythe0
07/19/18 3:44:57 PM
#52:


Sephiroth C Ryu posted...
Relinquished posted...
BlackScythe0 posted...

It's trash combat with a trash leveling system.

You couldve just said all FF gameplay sux instead and no one wouldve minded.


Well, I can only speak for myself, but the reason I found it at least to be trash combat was... it was basically a weak MMO combat system. Where you had to use a Final Fantasy menu in real-time. With the ATB system of prior games, you at least don't need to worry about where the character is moving and the default options usually have ATB pause while you are within the menu.


The main reason I disliked it so much is because I had Summoner (a ps2 launch title) and loved it. They had nearly identical combat systems. With the most glaring difference being the management of threat.

Also final fantasy is a rich franchise with a depth of interesting abilities they could have put into the game to customize your characters... why did they not use any of them?

I just don't see how Square with all the money and time they put into this game they couldn't do better than a ps2 launch title. FF12 was not fun to play. The first FF game I could say that for.
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