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Topic | Why are Zelda-adventure games not called Metroidvanias? |
GanglyKhan 07/23/18 11:30:59 PM #16: | Lokarin posted... Zeus posted...Metroidvanias have far more qualifications than just that. Repeated upgrades for ammo/health Typically 2D Typically has sequence breaking without use of bugs/glitches Game has minimal side-story/side-content compared to other games Lack of towns/hubs, usually just one near the beginning At least two endings, or some variation of ending screens depending on collection and time These are just my thoughts, not claiming any to be objectively true. ... Copied to Clipboard! |
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