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TopicAdvokaiser plays Undertale for the first time (anti-purge edition)
Advokaiser
09/07/18 9:11:26 PM
#10:


I first played the demo 3 years ago, giving "the fallen human" a name that I don't remember. I stumbled upon Flowey, then I was guided by goat momma Toriel. The demo took me around an hour to complete (it stops at the end of the Toriel fight). I remember killing and sparing what I wanted, reaching Toriel and not being able to spare her, so I had to kill her.

...Or so I thought, since I gave my opinion on the demo here on the board (I thought it was an okay experience), and when I mentioned not being able to spare her, someone told me: "Keep trying..." And so I replayed it, taking me around 30 minutes to do it again until I got to Toriel and tried to spare her insistently until I succeeded. Then I got a strange message from Flowey that I didn't understand until I recently watched a video called something like: "What happens if you spare Toriel after killing her?" The message Flowey says is the exact same that he said when I replayed the demo, but now I realized the scary connotation of him saying: "I saw what you did. You killed her, then you regretted it. Veeery clever." Flowey knows things, and that's a little creepy.

Fastforward to now, where I played this whole introductory section again. I didn't know her name was Frisk at first, but then I thought: "Well, I don't identify myself with a little girl, so I won't put my name on it. Frisk it is!" I got a warning saying that this name would give me trouble, but I thought every name would give you this message, so I proceeded anyway. Ohhh boy. I kept dying over and over, something like 5 times on this whole first section alone, and I thought: "I don't remember the game being so difficult. I know I haven't played it a long time but... This is just weird." Then I realized my mistake.

So I went ahead and restarted my file. Since I thought Pacifist was an easy path to start before entering harder battles on other game modes, I thought it was a good way to start. I also named the girl Lily this time since i thought it was a cute name for a merciful girl. Something I found interesting is that the game had certain memory of what you have done on past playthroughs; I noticed this when I saw Flowey saying something like: "What? You want to make me introduce myself as if I hadn't done this before? Anyway..."; and also when Toriel asked me for cinnamon or butterscotch cake, then her "guessing" that I preferred cinnamon.

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