LogFAQs > #908639533

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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
Drakeryn
09/12/18 11:28:41 PM
#67:


Lopen posted...
I also think that if you wanted more fights to go to topic another way to help would be to give incentives for not just winning but also for gaining some amount of support in losses. Like if you get 30% or 40% of the votes you get some sorta bonus as the loser. Things like that. Also stuff with winning streaks and bounties. Like some bonus when you win many times in a row and some bonus for beating guys who win many times in a row. That would hamstring trading wins as you'd never gain the bonus for winning in a row.

I like this.

KanzarisKelshen posted...
I think it's just cool to be able to use your strong guys more often than once in a blue moon assuming it's balanced right (accounting for the 'voters look at shiniest guy' factor, for example). I'm very biased here, but a lot of my favorite characters are mid and high tier, and the idea of a game where they're basically show pieces because I use them very little kinda sucks.

I agree with this too. I know there were balance issues, but from the point of view of having fun matches, I don't really want the true lowbie 5v5.
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