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TopicMercenaries 5 Unveiling Topic: Now Hiring! [New Game]
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09/13/18 12:18:03 AM
#75:


DeathChicken posted...
I actually think it was more glaring in Mid than it was in Low. A 4 sitting in Low is irritating, but wouldn't necessarily mean all of your 3s in the fight were ignored. In Mid you were burning a slot to bring in like, Revan and shit. At that point the fight totally becomes "Revan eats all these jobbers, the other 6 eats his jobbers and this may as well have been a one on one duel"


You might be onto something here. Part of the solution might be less removing paydowns and more limiting them.

I thought 4s to low were completely fine pretty much at all the time for example.

6s to mid were kinda too strong for the price paid. 7s to mid actually weren't too ridiculous when you think about it cause the cost was actually high. Sure Dante usually soloed but it cost a lot to do so. If it was on a slightly less dominant merc than Dante it might actually not matter as much.

Like if you just changed the mechanic to:

4s can go to low for an additional roster slot + 4 GP
6s can go to mid for two additional roster slots + 12 GP (basically making them 7s for paydowns mechanically)

No other paydowns are allowed

Rather than making it a super generic thing, it might just work out of the box.

But I like the idea of trying to limit them through other mechanics as well instead of just upping the GP cost and hard walling more mercs off.
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