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TopicTelltale Games is shutting down
ParanoidObsessive
09/21/18 11:39:55 PM
#13:


They've been having issues for a while now, and have repeatedly talked about how they grew beyond their capacity to support themselves, taking on more and more games to pay the bills, but with the resources required to produce those games increasing the weight that was pulling them down.

They basically backed themselves into a corner where they couldn't afford for their releases to fail, but they were also incapable of really innovating, which led to general burnout taking a toll on their sales.

It became very obvious months ago they'd either have to do a major internal slashing and total reorganization in order to survive, get acquired by a predatory publisher like EA or Activision, or basically just crash and burn.



Dikitain posted...
People forget that "episodic gaming" started with them some some 12 years ago

They helped popularize the modern incarnation of the trend, but they absolutely didn't create it, and they weren't even the first ones to pursue it in recent times.

We just tend to see them as the main exemplar of the trend because they literally do nothing OTHER than episodic gaming. And because most of the rest of the marketplace has moved on from it somewhat (in favor of even worse models), while they kept sticking to it.



Dikitain posted...
Even as a fan of adventure games I have to say they produced some of the worst.

As a fan of adventure games, I absolutely loved Tales from the Borderlands, thought Minecraft: Story Mode was far better than it had any right being, and generally enjoyed the first Batman.

I'll be sorry to see them go, especially since I don't see anyone stepping in to fill the void, especially since anti-consumerist live service models are all the rage these days.


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