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TopicOctober Game of the Month Club ft. Gurumin, 999, and Super Ghouls 'n Ghosts
Mr Crispy
10/06/18 11:39:25 PM
#20:


I dunno, I would assume that difficulty probably just affects random enemy spawn rates and the number of hits it takes to kill bosses.

Looking on the board, I guess also the number of money bags you need to pick up to get a continue.

I don't really think the game is actually unreasonable. Well, outside of trying to finish stage 7 loop 2 with the bracelet under the time limit. As already been mentioned in this topic that's just awful and probably the hardest thing to do in the series that I've seen (though I haven't beaten Ultimate or the Maximo games).

You just kind of have to get used to how it plays... the levels are designed to be played slower and more methodically. trying to rush through levels will just get you killed. I know I had a lot of trouble in 2-1 for instance because I was trying to skip bits of the level or hurry through before more ghosts spawned. you need to clear out random enemies before pressing forward and spawning fixed enemies or other level hazards, as well as learning where chests spawn so you can get the magic armor (and the bracelet on the second loop) on each attempt at a level.
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