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TopicI just beat Valkyria Chronicles 4. Here's my review/final thoughts
Milkman5
10/15/18 9:14:51 PM
#25:


Scouts were nerfed by the overall potentials nerf. There are no longer Scouts with broken potentials like Alicia.

The most broken Scout potential is double movement, but there are no Scout potentials that make them durable. Scouts are very very squishy and killable, even with defense orders.

Enemy crossfire is better in this game. Maps are now riddled with gattling guns and tanks. Scout grenades no longer one shot Schocktroopers. Enemy Grenadiers launch mortars at you while you move and can slow down your scout, or outright kill them.

So in this game, you have to clear the way for your scouts more than the first game. You can have them power through things anymore.

But with the new mechanics that I mentioned, their mobility is much better than the first game. Every single map in the game can be traversed in one turn by a scout if they use commands and their potentials proc. The apc tank also allows them to get through the durability problem, but that unit faces other issues.

I can talk about the gameplay forever. I said before I A ranked every single mission. All I'll say is I rarely ever just scout rushed to accomplish the A ranks. That only worked for the earlier maps. And even then it's no longer really scout rushing in this game because any unit can now be rushed.
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