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TopicMercenaries 5 Preseason Topic 1: Wartime Economy
Luis_Sera89
10/22/18 2:21:47 PM
#39:


Well, that's just it - you can't. Mercs isn't a perfect strategy game. It isn't chess where action X will always have outcome Y. An absolutely integral part of it is voting to decide which team wins, and you can't regulate people's opinions and prejudices. The best you can do is restrict suspect voting and that's difficult to prove.

Ultimately what I'm saying is, trying to give people incentive not to forfeit just leads to players abusing that system. If there was a happy solution to limiting the number of forfeits, someone through four games would've found it by now. The truth is that most fights in most weeks are over before they reach topic because of an inherent unbalance of power between teams. In an ideal world teams would stay evenly matched for longer, but over the course of a season you will always get strong teams and weak teams, unless you artificially add rubber banding. Elimination matches in Mercs 4 attempted this, but people abused that too. Your proposal is like a less extreme version of this, but also easier to exploit with casual voting alliances to achieve 30%.

I don't wish to send negative, just offering a dose of realism that you're trying to solve a problem that only exists aesthetically. Having lots of forfeits looks bad but that happens as a matter of course. Topics featuring mismatches look even worse.
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