LogFAQs > #911117197

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TopicTabletop rpg, whats up with PvP
Blorfenburger
10/24/18 11:40:10 PM
#29:


Holy shit what happened in here.
streamofthesky posted...
A nonlethal fair duel or spar between two PCs can be done, and is fine. I've had plenty of those, they're fun.

That's often not what PvP is. PvP is often not a mutually agreed upon situation, done openly and fairly. It's often someone stealing from another party member. Or murdering him in his sleep. Or betraying the party in the middle of a fight when they're hurt and vulnerable.
At least IME, PvP is often opportunistic, craven, and self-serving. Hence why it's so despised.


Yeah, I THINK its meant to be a friendly sparing match. So everyone knows: Im using star wars saga edition and set during the clone wars, in case thats important. Anyway it's my friend, a scout clone, and his NPC jedi general in a sparing ring. It was at the end of the session so we thought it'd be alright to end before the fight.
In terms of game mechanics, am I doing anything wrong? The jedi is essentially a player character. When I googled pvp one thing I saw was chance to hit. My guys all happen to have a reflex (like AC in other games) around the 20 range and they're level 3. What I saw was some post I forget where but it wasnt explained. I suspect the problem might be 2 guys hitting the air for 2 minutes straight

And how the heck do i make a custom boss that isnt a high level PC. If high level pc is bad that is. Googled that too and got nothing.

Oh and the clone could be chaotic neutral but thats another problem
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