LogFAQs > #912027660

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Topic"single player games are dying"
pres_madagascar
11/08/18 1:16:41 AM
#39:


Darmik posted...
pres_madagascar posted...
Darmik posted...
Irregardless posted...
#SavePlayerOne

*releases a hastily thrown together multiplayer only game*


Well Dishonored 2, The Evil Within 2, Wolfenstein Old Colossus and Prey all flopped hard when they released so it's hard to blame them.

All of those, save for prey, were pretty short too and always do well in sales. Kind of goes with what I said about people wanting more bang for their buck. Sad reality of our economy and the industry.


Well I mean that's kinda where the whole stigma against single player games from major publishers comes from. It's a lot harder for a single player game to give 'bang for your buck' compared to a multiplayer game. That goes for both cost of development and the price consumers pay.

People like to talk about rdr2 selling gangbusters, but people forget it took 7 years and at least 100 million dollars to develop.

These huge expansive games cost so goddamn much to make. Ubisoft can churn them out so much because they've got loads of studios with hundreds of staff at each, all working on stuff, and their single player games are still PUMPED full of microtransactions and special editions, the worst in the industry, yet their games still manage to be decent to great in spite of this... It's all very frustrating.
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