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TopicMobile Suit Geekdam: Geek vs Zeta Geek
I_Abibde
11/17/18 11:19:47 AM
#467:


shadowsword87 posted...
Well, give things the True Sight keyword, ask then exactly what they're hiding behind, or just increasing the raw number of opponents (they only have so many attacks).


The research I have done supports these methods. I have to ask specific questions -- and provide specific details -- about the area, and I have the right to say that stealth is not possible in certain settings (... plus the right to say that there are no called shots in 5th Edition, since the same player keeps trying to blind enemies, disable breath weapons by attacking the throat, etc.).

Increasing the number of enemies is also important, but I need to do that for the rest of the party, too. A party of half a dozen Level 7 adventurers should not be able to take down a CR 14 adult black dragon in a single round, and the reason this happened is because of their gear. I underestimated how magic weapons can boost the strength of the party in this edition, and I am still adjusting the encounter balance to compensate for that (e.g. maximum HP for all enemies instead of average HP, varying enemy types to include archers and rogues, etc.).

True Sight is a high-level ability that I need to be mindful about using. Will be handy in the current set of circumstances (because the rogue has picked a fight involving high-level NPCs), though.

That's assuming you mean in combat though.


Yes. Stealth has been a non-issue outside of combat, save for it being used to set up a surprise condition for combat to come.
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