LogFAQs > #912602761

LurkerFAQs, Active DB, DB1, DB2, DB3, Database 4 ( 07.23.2018-12.31.2018 ), DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicAre people too critical of modern games?
Xiahou Shake
11/18/18 4:19:04 AM
#25:


The truth about the quality of games today vs. yesteryear is pretty tough to pin down. It is absolutely true that AAA games are incredibly risk-averse because failure is actually not an option for them. Budgets are so insanely ballooned these days that if a game of that scale somehow tanked it would tank the publisher along with it. Because of that, developers are forced to play it safe, go with what's proven and make decisions that will bring in the highest number of players rather than catering to any one specific crowd.

That fact aside, a ton of other things mentioned in this topic come in to play and make the situation hard to judge. (Mainly cultural filtering, there was a ton of shit in all the prior generations but it's all been dumped from our memory/we're older and less easily impressed/internet sensationalizes everything these days/etc)

All that said, and even with other modern woes like microtransactions/monetization drama, I think this is easily the high point of the medium thus far. For all the restrictions placed on them, you do still get AAA games that are legitimately great (Odyssey and God of War come to mind as the most recent examples) and the indie boom is resulting in a glut of amazing games and ideas. 2017 in particular, with the insane quantity and quality of games it brought to the table from all genres, budgets, countries and team sizes, is a poster child for just how good of an age we're living in right now.
---
Let the voice of love take you higher,
With this gathering power, go beyond even time!
... Copied to Clipboard!
Topic List
Page List: 1