LogFAQs > #913049578

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TopicHearthstone Topic #??: Time for Blizzcon
metroid composite
11/26/18 2:03:58 AM
#340:


UltimaterializerX posted...
There really needs to be a rank floor for each rank between 1 and 5. Feels way too bad to be at rank 1 and have a crazy losing streak get you down to 3 or 4.

That would make it really, really easy to hit legend. Someone with 40% winrate could realistically reach legend in about 300 games on average. Someone with a 50% winrate would probably hit legend every month if they played regularly.

That would make it easier to go from rank 5 to legend legend than it is to go from rank 10 to rank 5. Four extra rank floors is slightly stronger as a mechanic than winstreaks

I definitely agree that it can be frustrating being close to legend and going on a loss streak. My first time getting to legend, I got to rank 1 five stars, and then loss streaked back down to rank 2, and spent a few days bouncing between rank 2 and rank 1, I think even dipping to rank 3 at one point. Eventually made it back up and got legend though =)

TBH, though, I think I would like it better if it did a more MMR based ranking system that promoted based on winrate, instead of "win = gain star; lose = lose star". They actually use MMR at legend. They just don't use it for much below legend (other than matchmaking I think? At least, I'm pretty sure MMR is how people who are legend can be matched against people who are not legend).
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