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TopicHearthstone Discussion Topic 493 - Rise of Shadows Is Upon Us
azuarc
04/05/19 10:39:08 AM
#45:


So I'm realizing now that my biggest deckbuilding challenge right now is going to be remembering which cards have actually rotated out. Each time I get something in my head, I go "oh, well, I'll just include X and Y..." and then at least one of those cards was *surprise!* from the last set of the rotation block. Latest victim: Fal'dorei Strider.

I almost feel like if I were going to make another video, it would be "by the way, here's what cards you DO have available from last year..." That would be significantly more helpful in deckbuilding to me right now.

.

Kokoro responses:

Arcane Fletcher (2) - I'm thinking that if spell damage hunter is a thing, this is the card that helps you dredge up all your damage spells. And there's more of them than I realized because I forgot about Bomb Toss. So 8 cards you're trying to find, and even if you play a few along the way, you have enough plurality to draw into lethal...but you need to draw into them, which is never something hunter is good at. So yeah, there's a slight chance here.

Ursatron (2) - No way this is a 4-star card. What are you going to tutor with it? Safeguard? Spider Bomb?

Nine Lives (4) - 5 stars seems a bit extreme. It's a good card, and it might be enough to keep DR hunter current even with some of the tools rotating out, but I doubt it.

Unleash the Beast - just noting that wyverns are beasts. Think Leokk.

Oblivitron (3) - Either you or I are missing something, because I'm just not sure which mech deathrattles are so impressive that they merit this card.

Hunter - I'm really meh about hunter right now. I just don't see deathrattle hunter working.

.

Kirin Tor Tricaster (2) - Pairing this with arcane explosion is a flamestrike that keeps the tricaster. The hard part is knowing what to do with that spell damage afterward when you can't spam spells to the dome as easily.

Magic Dart Frog (3) - I might be overrating it right now, but I remember Flamewaker being really good, and this is a Flamewaker that won't waste its (only) shot going face.

Magic Trick (2) - I never dismiss cheap spells that make more cheap spells. There's always some sort of miracle variant. I don't think this is the card that makes Exotic Mountseller good, but Violet Teacher's still in the core set.

Mana Cyclone (1) - That said, I don't love Mana Cyclone. Cards like this always require a ton of work to get any payoff.

Mage - I don't think mage will be strong. It has some pieces, but this is more of a set-up expansion for mage. A rebuilding year, if you will.
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