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TopicHearthstone Discussion Topic 493 - Rise of Shadows Is Upon Us
KokoroAkechi
04/07/19 3:55:02 AM
#75:


Warlock

Darkness Hour (1)
-So like you can do something like Scheme into this and summon a bunch of bigger things from your deck at like 9 mana. I think for the mana you need to get 4 minions out to warrant the 2 cards and the set up it requires for this to be good enough. Like Ectoplasm has not seen real play and I think in the current state that's just a better card right now than this is that does a somewhat similar thing in getting a stronger board with more setup. Also kind of reminds me of stormbringer, which also didn't see play.

Jumbo Imp (2)
-I think in decks that would potentially want to run this would just run Sea Giant. However, there is some interesting demon stuff in the set where I can see this maybe seeing play.

Impferno (2)
-Probably only a tech card in a mirror. Because I think token style strategies will be decent to good in the next set I suspect this will actually see play, but not really a great card outside of that meta state and I also think that zoo might not be that good.

Aranasi Broodmother (3)
-Comparable to rotten applebaum with an immediate heal (better) but costs 1 more (worse) but also gets one more HP and has some synergy with warlock shuffle stuff. It's also a demon, which matters for the class.

Plot Twist (2)
-This is a difficult card to really evaluate. Of course some of the stuff you can do with like Dorian, the new legendary, the above card, augmented ellek, and so on can be pretty good, but by itself as a reload card I'm not sold on. I think cards that shuffle cards back into your deck to draw that many at a -1 are often extremely overrated by people are just not good outside of fringe situations.

Eager Underling (1)
-Even in the absolute best case situation, this card is still pretty bad.

Fel Lord Beltrug (2)
-You play this with plot twist and prosper, temporarily. Right now I'm not sold on there being enough strong death rattles for this to really see massive play and I don't think the card is good enough outside of that combo. Like playing this on 10 and lifetapping to whiff is really bad. Just dropping this without the effect is often probably disaster too.

Evil Genius (3)
-Warlock is probably the only class this would see play in (maybe also paladin). Like a decent card in a deck that can afford to lose a small minion for the added value.

Rafaam's Scheme (1)
-In most cases I think this is too slow and/or situational to see serious play.

Arch-Villlian Rafaam (3)
-Because this has taunt it really raises the playable rate. I think in zoo (a deck that like i said, I don't think will be good) this can act as a late game bomb like prince Liam, and in other warlock decks just a card to replace useless ones you might have. So I think this actually sees play in like almost every warlock deck, but I also don't have faith in any of them.

Warlock Takeaways
-I think after 2 years of warlock dominance: the class is finally going to have to take a backseat
-Zoo will probably be restricted to a "counter" type deck like back during when kobolds was new.
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Updated: July 27th, 2016.
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