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TopicSaveEstelle/LeonhartFour in Different Houses: Remastered Edition [SELF]
LeonhartFour
09/09/19 12:56:38 PM
#191:


On that note, Selphie asks Rinoa if Seifer was her boyfriend, and she responds that she doesn't really know if she could call him that. She thinks she was in love but doesn't seem totally convinced of it, and she wonders how he felt about her. She starts reminiscing about meeting him last summer, but she doesn't elaborate on any of the details.

As everyone talks about Seifer, Squall just silently listens and tries to process what he's hearing. He realizes that Seifer's become nothing more than a memory, and memories can become distorted over time. Then he starts to question if people will do the same thing to him if he dies, too. He doesn't like the idea of people just saying whatever they want about him, and he recognizes that this is what death does to people, both the dead and the living. He hates the idea that, in death, people will make him out to be something he wasn't because they're just trying to be nice and console themselves. One of the great ironies of the game is that Squall, despite being the hero destined to defeat Ultimecia, despises the idea that he's not the master of his own fate. It's one of the few things that can make him legitimately angry and openly show it like he does here, when he shouts that he won't have anyone talk about him in the past tense and then storms out of the room. He does it again when Cid makes him the leader of SeeD without even giving him a say in it. Squall's goal is to become completely independent of everything and everyone around him, so anything that threatens it frustrates him immensely. In this case, it's the idea that he has no control over how others perceive him or how they'll remember him when he's gone. He talks about this later with Rinoa, but he deliberately behaved in a certain way to get people to perceive him the way he wanted them to look at him. Even then, it didn't work because he's clearly admired and respected by those around him.

On a completely unrelated note, I'm checking the Information tab to see what's updated, and it talks about the Centra civilization in there now (likely because we went there as Laguna in the latest dream sequence). Apparently, it was a thriving empire 4,000 years ago, and its descendants founded both Dollet and Esthar. It was completely destroyed by a Lunar Cry 80 years ago. It's no coincidence that Centra was where Lunatic Pandora was found because it can increase the likelihood of a Lunar Cry. That means that someone deliberately tried to engineer the destruction of Centra, but we're not given any more information about it than this.

Back to the game itself, as you roam around the Garden, you can find an Easter Egg of Zell somehow getting in trouble by one of the instructors and being forced to do pushups as punishment with a few other students. As we make our way back to the front gate, we run into Raijin and Fujin, and the camera angle allows us to get a good look at their new HD models, which is cool. Raijin informs us that they're here as messengers, and they brought a new order from Headmaster Cid, which they delivered to the headmaster here, although they don't know what the order is supposed to be. They were supposed to meet up with them in Timber, but since the trains weren't running, they also had to come to Galbadia Garden, so it was lucky they ran into each other.
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