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TopicSaveEstelle/LeonhartFour in Different Houses: Remastered Edition [SELF]
LeonhartFour
09/20/19 11:49:18 PM
#368:


Quistis realizes that it must be the same for Seifer. He's forgotten his childhood, but those residual feelings are still inside of him. Irvine suggests that this is the price they all pay for using the GFs. Quistis says that's just a rumor the GF critics have spread, and on top of that, there's no way Headmaster Cid would allow it. On the contrary...! Irvine asks the pointed question of how he remembers while everyone else has forgotten because he only started using GFs recently.

Quistis says that they gave up their memories in exchange for power. That's one of the questions the game poses: What price are you willing to pay to have the power to make your dreams come true? Are you even willing to give up part of what makes you who you are? How far is too far? Irvine says that there are some things they're better off not remembering, especially when you lead a life that revolves around battle. Then they turn to Selphie because it theoretically should be the same for her as well. However, she confesses that she found a GF inside a monster during an outdoor training session when she was 12 and junctioned it for a while. However, she can't remember the name of the GF anymore.

Quistis asks what they should do, and Squall responds that they shouldn't do anything. It's too late for them to suddenly stop using GFs now. As long as they're fighting, they need their power. Squall declares that he'll gladly pay whatever the price is for it. Then there's a hilarious moment where Selphie randomly suggests that everyone keep a diary to help them remember stuff, and nobody acknowledges the comment and the conversation continues as if no one heard it!

Zell admits that maybe they're better off forgetting about their childhood. He doesn't mind forgetting about Seifer picking on him all the time. So yeah, I guess that's the question: Would you be willing to get rid of all of your bad memories if it means you lose the good ones, too? I guess it just depends on how bad your past is. Zell says what's important now is having the power to protect his family in Balamb.

Then Quistis asks if they remember Matron. They all picture her and realize she bears an uncanny resemblance to the sorceress. Irvine says that it's more than a resemblance. Matron's name is Edea Kramer, so she IS Sorceress Edea. The fact that he clearly remembers this goes to show that this is probably the main reason he choked on the assassination attempt way back when.

Naturally, the logical followup question is: Why would Matron do all of the things she's doing as Sorceress Edea? There's no way they can know that now, and they probably wouldn't totally understand it even if they did. Irvine says that SeeD and Garden were her ideas, and SeeDs are supposed to fight the sorceress. Then Squall realizes a contradiction. Seifer was torturing him wanting to know what SeeD was, but theoretically, Edea should already know the answer to that.

Irvine says that he gets what Rinoa's trying to say, but he's going to fight all the same. He wants to stay true to everything he's stood for, and he's sure everyone else feels the same way. That's why he thought it'd be best if they all knew they were going to have to face Matron. He talks about the cliche that life has infinite possibilities, but he doesn't believe that one bit. Sometimes in life, he only had one path to take. His limited possibilities and the choices he made brought him to where he is now, and he doesn't want to diminish that by running away. He realizes they might lose someone important to this war and something important because of the GF, but he's accepted that. He says he's here because he chose to be here, not because of "fate." Can it be both though? The game clearly makes a big deal of the role "fate" plays in this story. Can you have both free will and predestination? That's the big question!
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