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TopicValley of The Geeks
Zeus
11/06/19 11:13:54 PM
#447:


...okay, apparently I can hold block down longer than I thought which means that the Great Tiger portion of Remix II Challenge 25 is much easier than I thought (although I guess my timing might have also improved from failing all of those Superpunch Joe encounters). I imagine I'll get through the rest without much trouble.

I *think* that's the last of the actual challenges I have left. I watched a guide for Dr. Mario #6 and the solution likely wouldn't have occurred to me for quite some time.

ParanoidObsessive posted...
I feel like the media boom started long before streaming, and has only continued to incrementally grow and grow ever since.


The boom may have started sooner, but access to media exploded with peer-to-peer and streaming. In the 90s or even early 00s, if I wasn't around to tape a show on a VCR, I might never get the chance to watch that show again (since many things didn't wind up getting home releases). Today I can find absurdly obscure titles right on YT.

Yes, a massive amount of content was coming out and, thanks to the video rental market, there was some access to titles, but we'd never lived in age when we had *this* level of access which is what I was driving at. In the past, you might have had choices of what to watch on TV, but it was to the point where you had to choose between watching things at certain times. Now you can literally watch anything whenever and that lack of time sensitivity means I often wind up watching less than I used to.

ParanoidObsessive posted...
This is why I tend to make my argument that "pop culture" may not be a thing in the future, at least not in the same way it has been in the past. Most boys (in the US anyway) around my age watched Transformers and GI Joe, and have it as a common reference point as an adult (say "And now I know!" near an adult male in their mid-40s and watch what happens). But kids in the modern era are going to have so many possible choices for what to watch that they're going to lack a lot of that shared pop culture reference point.


The big things are still huge. I will concede that there is *one* substantial difference in that the time-frame during which something is popular tends to be shrinking so even though you might have massive guy-in from an age group one year, kids just a few years younger may have moved onto something else entirely. That said, you have a few major franchises like Pokemon which have remained relevant for decades so there will always be some common threads.

Revelation34 posted...
It wasn't that hard to pirate even back then since making copies of a VHS was technically piracy.


Piracy was very hard because you'd need to find people to borrow/trade tapes with. I'm not sure if you've ever been into anime, but anime VHS tapes in the 90s were a fucking nightmare. Then peer-to-peer came along and there was massive access no matter where you lived. And now you have countless legal streaming options, too.

Revelation34 posted...
Also piracy is less convenient than say something like Steam existing where you can just have fast access to games and cloud saves.


Well, things may change as we get an influx of dedicated streaming sites. For gaming, I'm not sure if Steam will have any serious competition for a while.
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