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Topic[Serious] Why is there a general dislike for Kotaku and its writers?
Unbridled9
11/17/19 7:46:07 PM
#78:


The_tall_midget posted...
Unbridled9 posted...
No. It didn't. That event was extremely important but it was more of a straw on the camels back situation as opposed to the sole reason. Distrust with the gaming media had been building for a long while precisely because of the increasing political slant, dishonesty in the media, and so-forth. Even outside of politics it was well known that review companies would regularly accept bribes and the like for their reviews. Depression Quest was massive because it was utterly blatant that the game suuuuucked and there was personal bias in the review. However, even the incident with Quinn could have been handled if it wasn't for the 'Gamers are dead' articles that came out shortly after. That ruined any chance of there not being a massive blow-up.


Hey, look at that, someone who actually knows what's he's talking about rather than being sjw's (see most journalists) who froth at the mouth while shaking and saying "GAAAMMMEEERRRR GAAAAATTEEEE!!!"


You'd think that they'd realize it wasn't about sexual discrimination simply by the fact that games with female leads (Tomb Raider, FFXIII, HDN, etc) were still selling and quite well. Or at least that the issues people were having were not related to sexism.

The reality is that the GG movement never fully solidified behind a unified cause which is why it's so easy to scapegoat them as being sexist. Get 100,000 people riled up and you'll probably get 100 who are legit sexist against women in gaming. Focus on those 100, ignore the other 99,900, and you've got a case for 'gamers are sexist'. It doesn't help when a lot of the people who were outraged also did not read gaming articles in the first place (largely because they didn't trust the media in the first place and hadn't for years).

That's not to say it wasn't important. It showed that the gaming community wasn't going to yield to the ideals of political correctness easily and that a medium could exist effectively without a media to cover it; thrive even. Also that, for games, the most important thing was to ensure the ability to enjoy them regardless of the underlying political message as games that have relied heavily on said message have repeatedly gotten flack and flopped. However, despite GG no longer being 'important' to say the least the issues raised continue to be important today as the post I quoted earlier showed.
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