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TopicWhy did they let that old fucker come with them?(Walking Dead game)
Nichtcrawler X
11/18/19 10:05:45 AM
#41:


ParanoidObsessive posted...
No, not every game with branching dialogue does this, but a lot of the time, especially with games where you mostly start out as a bit of a blank slate, you can sort of retroactively fill in some of your pre-game past with dialogue in-game.


I feel like you are comparing two types of games as the same, just to create evidence.

The Telltale games are more like Visual Novels than the typical Western RPGs that give dialogue options.

Lee and Clem are predefined characters, with a defined past that is consistent regardless of player choices, as opposed to those blank slates you mentioned you can shape yourself.
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