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Topic | another year of tabletop rankings and writeups |
SeabassDebeste 01/22/20 4:58:46 PM #337: | Naye745 posted... ah man, i actually think ra is WAY more streamlined than modern art, specifically because it takes out the biggest problem i have with most auction games that offer too much freedom in what to bid - "what the heck constitutes a good bid?" so, you're not wrong about all those points about ra. it certainly forces a lot of decisions on you quickly (you almost never draw two tiles on the same offer, for starters!) - and you can definitely feel bad very quickly and as for your comment about the trend of this list as we go higher... i'd like to deny it, but you might be right in many respects! i think one thing that knizia enthusiasts love about his designs is that "gamer's game" sensation - a strong feeling of zero-sum/playing the players. a lot of "more modern" eurogames and engine-builders (which, spoilers, are coming up) are a lot more forgiving and are interested in providing you with a positive experience even when other players are better than you are. now this doesn't mean that you can't play poorly and start to hate yourself, but i think the skill threshold to enjoy yourself is generally lower among pretty much all the games higher on this list. --- yet all sailors of all sorts are more or less capricious and unreliable - they live in the varying outer weather, and they inhale its fickleness ... Copied to Clipboard! |
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