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Topicanother year of tabletop rankings and writeups
SeabassDebeste
01/22/20 9:21:52 PM
#342:


66. Tokaido (2012)

Category: Player vs Player
Genres: Set collection, point-to-point movement, point salad
Rules complexity (0 to 7): 2
Game length: 30-45 minutes
Experience: 3 plays over 2-3 sessions with 3-5 players (2017-2018, including online)
Previous ranks: NR (2016), 51/80 (2018)

Summary - Everyone is vacationing in Japan, traveling down the same path. On your turn, you can advance to any open spot ahead of you and take the action there - usually getting some form of card that will be worth points - as many times as you want, as long as you're at the back of the line. Once you pass someone, then the new person in the back of the line acts. A few times, everyone assembles to eat food.

Design - In 2018, I ranked Tokaido 51 and Takenoko 50. They probably do belong next to each other. Both Bauza designs, set in Japan, published only a year between one and another, and with a soothing, gorgeous design. And yeah, Tokaido's art is fantastic, with the aesthetically particularly nice on the panorama cards if you can assemble a full painting.

The downside, of course, is that Tokaido is also not the tightest design. It's perhaps a little overly punny to say that the design is straightforward, as you literally just move in a line. The decisions at most points are relatively limited, with the goal of victory points almost vague. It's definitely more one of those games that's about the journey than the destination, and that journey is a relatively calming experience. It's honestly pretty thematic in that sense - not a lot of tension in a nice trip through Japan.

Experience - Tokaido is probably a bit high because of my first encounter with it - I just wanted to try out the game when it was brought to our game night, and I learned it via the rulebook while the owners of the game were involved in a different game. Suffice it to say that given how much of the experience comes with the physical experience, my one time playing it online was... bad.

Future - I'm not sure Tokaido has too much of a future - it's not a two-player game, which means it's less likely for me to buy at this weight, and it's ultimately not interesting enough for me to clamor to bring to the table, either.
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