LogFAQs > #933347569

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Topicanother year of tabletop rankings and writeups
SeabassDebeste
01/22/20 9:26:04 PM
#343:


Naye745 posted...
i think ra definitely rewards skillful play, but you generally get to win some auctions and collect stuff regardless of skill - i don't think it's quite as painful as some of the more punishing euro games (both modern and old-school)
unless of course you get one of those wacky rounds where a bunch of ra tiles come out and everyone gets squeezed. those are both the best and worst, lol

oh, yeah. i guess my thing is, as you pointed out, the actual set collection is a little threadbare. you're not gonna look down at your board after a game of ra and go "aw yeah, i built a fucking civilization"

Naye745 posted...
blokus is okay. its undoubtedly the most fun with four, but it cant help but feel a little random on whether people decide to crowd out your own territory or not.

TomNook posted...
I love Blockus. It has a lot of strategy elements that you pick up the more you play it. Rushing to the middle and sectioning off stuff isn't always optimal. There is also a 2 player version with a slightly smaller board where you start in a different spot, which feels a bit more strategic and less chaotic, which can be good depending on what you are looking for.

i think chaos in a game isn't the same as randomness. it can feel unfair since you don't have the control, but it's not really random - it's player-driven. IMO.

not surprised that there are better strategies than the straight rush - maybe if you let someone extend diagonally into you as you spread laterally, you can cross them? haven't played enough to experiment!

as for 2-player - pass! that's a chess-lite (or chess-extra) and those don't interest me as much.
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