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Topic | another year of tabletop rankings and writeups |
SeabassDebeste 01/22/20 9:26:04 PM #343: | Naye745 posted... i think ra definitely rewards skillful play, but you generally get to win some auctions and collect stuff regardless of skill - i don't think it's quite as painful as some of the more punishing euro games (both modern and old-school) oh, yeah. i guess my thing is, as you pointed out, the actual set collection is a little threadbare. you're not gonna look down at your board after a game of ra and go "aw yeah, i built a fucking civilization" Naye745 posted... blokus is okay. its undoubtedly the most fun with four, but it cant help but feel a little random on whether people decide to crowd out your own territory or not. TomNook posted... I love Blockus. It has a lot of strategy elements that you pick up the more you play it. Rushing to the middle and sectioning off stuff isn't always optimal. There is also a 2 player version with a slightly smaller board where you start in a different spot, which feels a bit more strategic and less chaotic, which can be good depending on what you are looking for. i think chaos in a game isn't the same as randomness. it can feel unfair since you don't have the control, but it's not really random - it's player-driven. IMO. not surprised that there are better strategies than the straight rush - maybe if you let someone extend diagonally into you as you spread laterally, you can cross them? haven't played enough to experiment! as for 2-player - pass! that's a chess-lite (or chess-extra) and those don't interest me as much. --- yet all sailors of all sorts are more or less capricious and unreliable - they live in the varying outer weather, and they inhale its fickleness ... Copied to Clipboard! |
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