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TopicGame of the Decade: 2010-2019 Contest Analysis Crew - Part 2
Kotetsu534
04/06/20 3:43:18 AM
#266:


I have a bit of a theory (which hasn't been substantiated) that these same-y sequels that don't improve anything actually hurt the original game more than bad sequels. What made the original game cool and unique fades with each sequel, while all the bad things get repeated and make people wonder why they liked the original game at all; this is a sentiment I often see when talking about the TR reboot trilogy. At least a bad sequel makes people clamor for the good ol' days...

This is pretty insightful I think. The approach of many big western devs when they hit on something with mass market appeal is to play it extremely safe with repeated releases, which tends to result in games that are frankly a bit boring, even if well made and not rushed out the door. Whereas our old friends Square and (to a lesser but still noticeable extent) Nintendo tend to make pretty significant changes to their big IPs over the years, building nostalgia for the elements we remembered enjoying.

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