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Topic | If you're playing Xenoblade for the first time post here |
mnkboy907 06/05/20 11:17:40 AM #131: | Grimlyn posted... The bog standard passive sidequests are just there as bonuses for as they happen, but the main sidequest chain stuff is then about community development, building the town's relationships and deciding their stories (as the choices you make branch the townsfolk off to make different decisions and result in different relationships with other NPCs), and so you'll know which quests these are because they'll be coming from named NPCs that show up in the Affinity Chart. Yeah, there's no one true way to maximize the affinity chart. For reasons you stated, but also because for Colony 6 there are a couple points where you pick between different people to recruit, so some move and others don't. It can also be a lot of pointless busy work getting all the connections, because sometimes a person only makes the comment needed for an affinity change during a single hour of the day as they're walking from one spot to another. Or you do a sidequest for one person, but you still have to talk to a different person for them to say something like "oh wow they're really turning their life around" and then the chart gets updated. If you only ever talk to NPCs once, like in most JRPGs, that affinity chart will be missing a bunch of stuff. --- Change is weird. ... Copied to Clipboard! |
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