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TopicOther than niche titles; was Starcraft 2 really the last decent RTS?
Sahuagin
07/06/20 10:52:23 PM
#16:


adjl posted...
I get why people call Factorio an RTS, but unless you deliberately make the Biters substantially more threatening than they are by default, I feel like it really doesn't have the competitive aspect that really defines the genre. There isn't really a defined failure state in Factorio short of getting spawn camped by Biters, and that generally isn't going to happen to the vast majority of players.
it sounds like you're saying that "strategy" implies warfare? even without the biters, I would consider the game to be a "real-time strategy game", but maybe I'm using the word "strategy" wrong?

factorio requires lots of strategy and especially logistics, but maybe not much tactics (though it does have some tactics too). it's maybe not a tactical strategy game, but it seems to me to definitely be a strategy game. and it's definitely real-time.

adjl posted...
There isn't really a defined failure state in Factorio short of getting spawn camped by Biters
being killed is definitely a fail state, game over screen and all (although they did add respawning at one point, so maybe that's what you mean).

even then I definitely had a "failure state" this last playthrough when I didn't out-tech the biters, didn't notice a new biter base set up under my pollution cloud, and was over-run by an army of tier 3 biters when I could barely kill 1. I had to reload an older save (admittedly not that older), tech up my projectile weapons, and build a 5-wall 2-turret thick defense structure to hold them off. (yes this is with custom rules, but not really tougher enemies). and even then, each wave carved a deep hole into my wall. (I eventually realized I had to go out and destroy the base myself, because it was spawning huge amounts of biters due to all the pollution it was absorbing.)

I mean, it isn't an exaggeration to call this "real-time strategy"; that's literally unambiguously what it is. even thinking in stupidly strict terms of "only warcraft clones are true RTS games!", the gameplay very closely resembles that anyway.

it sounds like what you really mean is that the game is easy on default settings. maybe, but that doesn't make it not an RTS game.

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