LogFAQs > #94283

LurkerFAQs ( 06.29.2011-09.11.2012 ), Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
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Topic--XBLA Summer of Arcade: THE TOPIC--
Icehawk
07/26/11 1:28:00 PM
#201:


Joystiq: 3.5/5

In the main campaign especially, the creativity that your powers inspire (the creativity, in fact, that the game's themes seemingly celebrate) is discouraged at every turn by difficulty, long levels, bad AI and random disasters. Like an overbearing parent, From Dust doesn't want you to play, it wants you to succeed, to progress.

There's a level very late in the game where the shackles are taken off. You have a loose objective, but you're really encouraged to throw mountains where they suit you and have a tsunami wipe the whole thing out if you please. Suddenly, you're unconcerned about meticulously sprinkling out sand bridges and pouring out lava walls just so. A curious thing happens when From Dust stops getting in the way and tells you to just have fun.

You have fun.

From Dust is finally able to dazzle, however briefly, by stripping away practically everything that makes it a "game" and leaving only its base mechanics behind. And you don't have to be all-knowing to realize that's a problem.
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yeah From Dust is LOOKIN A LITTLE SHAKY. ITSP I have 100% faith in next week at least!

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omg did u red text from last night dats so me LMAO : )
im not a slut i jus liek 2 haev fun LOL : )
... Copied to Clipboard!
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