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TopicZelda: Breath of the Wild
Paratroopa1
08/07/20 8:28:21 PM
#47:


I think Epyo is being way too declarative in saying "this game is not for you" if you aren't into the idea the rest of the post lays out, but it's otherwise excellent for describing why I had so much fun with Breath of the Wild. I really enjoyed the game because it felt like such an open experience in a way that most games haven't really been able to capture for me up to this point. That feeling of a self-directed adventure really lands true for me - I played this game basically by looking off in the distance or at my map, going "hey, this looks like it might be an interesting place to try to get to," and then having to plan a route and enjoy the experience of actually traversing the terrain to get there. It's sort of like hiking, but with swords and monsters as part of the deal. The game for me consistently delivered enough things that were at least kinda interesting to make me feel engaged - I didn't need huge rewards or even any gameplay reward at all, sometimes just seeing an interesting terrain feature was enough for me to be like, oh, that's fun. But there were also enough big rewards - the fairy fountains, for instance, which I found via the discovery method of "let's see what's in this place on the map I haven't been to", were pretty big rewards that I was excited to find.

I dunno, just the feeling of existing in this world always felt like enough of a reward to me. I like stuff like being inconvenienced by weather and having to wait it out. It gives it this bigger feeling of adventure than I'm used to seeing in other 3D Zelda games.
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