Last JRPG I played was Bravely Default. Was fun. Do recommend. Though, the difficulty of the game swung a lot by design. (not real spoilers, but spoiler tagged if you enjoy exploring game mechanics on your own). You access game/balance breaking stuff (not quite broken, but breaks the game's tempo of increasing difficulty), you cruise on it for a little, and the game throws some hard shit at you.
Well, it was more like at a few points in the game, you find ways to deal way more damage than usual, so trash mobs become super easy, and you don't have to worry about defense/survival, but then either 1: you'll find a trash mob that you can't dunk, and it dunks you because you don't have any survival/defense, and you learn how to not get dunked and it's easy again. OR 2: you'll encounter a boss that makes surviving really hard, and you have to rework everything to survive and balance offense.
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Your palace may last forever, but my yurt can go anywhere.