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TopicEpyo's Top 62 Things to Stumble Across in Breath of the Wild (+writeups)
Epyo
10/10/20 12:08:15 PM
#74:


5th best shrine on the list!

29. Shrine: A Major Test of Strength+ (Champions Ballad, DLC Pack 2)



Test of strength...plus?? This shrine has 3 separate combat sequences, each one better than the last.

The first room looks like a typical test of strength, but then you realize, this is a one-hit-kill shrine, so it's a little more interesting! Sure enough, on my current playthrough, I had my first death of the run, like 80 hours in, forgetting to block the projectile spam.

And then, Surprise! There's no monk! You must go down the elevator and explore a pac-man-like combat maze, carefully approaching each enemy, since one-hit-kill still applies. It's simple, but fun. How great would the "Test of Strengths" shrines have been, if they just put this little bit of effort to make them not the one same fight every time.

Finally, the best part of all, the final room (in the picture above). It's a fascinating tiny combat puzzle, where you're free to look around first, and plan out your attack. There are platforms, and bridges, and shooty guardians scattered on them, and getting shot once means you're dead.

Huge Legit Gameplay points, and also some Multi-Solution points for that last room.

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