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TopicEpyo's Top 62 Things to Stumble Across in Breath of the Wild (+writeups)
Epyo
10/11/20 1:30:45 AM
#76:


Yeah! I was happy you mentioned it earlier 'cause I thought hell yea that one rules.

28. Combat Sequence: The Winding Path to Zoras Domain



I dunno man it's just a really cool path. It goes along rivers, up hills, through short tunnels, across a ton of bridges, down hills, between trees, along cliffs, around mountains. It's complicated! And very cool, needs Beauty points, and Saturation points too.

I think areas in open world games tend to be mostly, well, open, obviously. Lots of open plains, open forests. They generally save the intricacy for buildings and villages. But, through this cool path, this huge area manages to achieve intricacy for an entire mountainous region!

And it's a really fun combat gauntlet, it feels like a mini-adventure. It gives you a chance to really get some fighting experience in, the entire path is pretty much nonstop enemies, and many kinds of enemy encampments. Good Legitimate Gameplay.

I thought the way they funnel you in here with the various Zoras directing you to it, and Prince Sidon checking in along the way, was pretty clever. Good way to help you find this mini-adventure they've set up, and just some good LoreFactor by helping you understand the Zora personalities.

They do funnel you, but you're still free to ignore the path, and get to Zora's Domain however you want to. Actually in my first playthrough, I climbed to Zora's Domain from east of the Reservoir, through the rain. I didn't even find this gauntlet until much later.

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