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TopicRivalry Rumble - FINAL MATCH: Nintendo/SEGA vs. Tom/Jerry
Advokaiser
10/22/20 4:01:13 PM
#1:


What is your favorite Featured Rivalry out of the last 8?








Welcome to Rivalry Rumble ~ Board 8 Edition! This is a contest made to determine the greatest rivalry --fictional or not-- as decided upon by you, the Board 8-ers!

Rules:

1._Vote for your favorite rivalry.
2._Traditional rules apply: No alts, no rallying, no cheating of any kind.
3._Topic will last for exactly 48 hours since the moment of posting (ending Saturday 24th, 4:00 PM EST).
4._Have fun!

Bracket: https://challonge.com/es/e0cpkkjf
Discussion Topic: https://gamefaqs.gamespot.com/boards/8-gamefaqs-contests/78857778

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FINALISTS:

Nintendo vs. SEGA (Videogame Companies)



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Tom Cat vs. Jerry Mouse (Tom & Jerry)



"Are you ready for a swan song?" -Advokaiser

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Today, we have a very special Featured Rivalry.

FEATURED RIVALRY #16:

The Kid vs. Kamilia (I Wanna Kill The Kamilia Series)



"I WANNA BE THE GUY: THE STORY

It all began for everyone here: First released on October 5, 2007 by Michael "Kayin" O'Reilly for Microsoft Windows using the endlessly crashing Multimedia Fusion 2, I Wanna Be the Guy was considered, back then, as the "most difficult videogame ever made". It hardly was, as it took inspiration from several harder videogame classics, mostly from the NES era and some from the SNES era, from Mega Man 1, Metroid and Castlevania I and III, Zelda II: The Adventure of Link and the original Super Mario Bros. 2 (now known as "The Lost Levels) to Contra, Bionic Commando and Ghosts & Goblins. It is an indie, original tribute to an era where gamers once depended on Nintendo Power and on the decision of mastering the game at hand as the only way to beat it.

This game, available at GameFAQs, caused such a sensation back then that, when YouTube was on the rise, many people uploaded videos of their blind playthroughs whether if they were gamers or not. The game was considered so ridiculously difficult due to its endless unfair traps, RNG instances and memorization skills that it became shockingly divisive, and its primitive, yet cute and hilarious graphics and mechanics didn't appeal the majority of a PS3 / Wii / XBOX 360 era.

Its influence, however, is arguably the biggest in videogame history, as it has already spawned 9000+ fangames based on it as of today (October, 2020). Of course, out of this amount, hundreds have had the sole goal of surpassing this game in difficulty, and many of them have actually became impossible to beat (impossible not only as in "humanly impossible", but even for a TAS, since it has impossible jumps). Since then, a whole community was born dedicated to fangames, which created practice tool softwares, engines to create fangames and an official site that has listed (almost) all fangames ever made: Delicious-Fruit dot com. From the worst unplayable abominations to surprising artistic masterpieces (no joke) have been born thanks to committed people that, mostly, d
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