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TopicEpyo's Top 62 Things to Stumble Across in Breath of the Wild (+writeups)
Epyo
10/29/20 8:47:42 PM
#139:


8. Divine Beast: Vah Naboris, Gerudo Desert



If I remember correctly, I mostly added "Confusion Factor" as one of the criteria for this list, because of how much I love the feeling of nonstop total bewilderment that is the essence of Vah Naboris.

Each time I've entered this dungeon, my first twenty minutes are just wandering and flying around in that main room, trying to figure out what the heck I'm looking at, or supposed to be doing. Someone missed a day in dungeon design class (and I'm glad!). But, it makes every little step of progress feel extra satisfying. For example, finally making it to the upper humps of the camel is way more exciting than it has any right to be, but it feels great after being so confused in the giant tube for so long.

So, it's a unique dungeon. I'm not even sure if it has anything I would call a "puzzle". Just confusion.

Besides that, the feeling of riding in the giant camel as it travels around the desert, with its absurdly large legs stomping right next to you, is unexpectedly very rad, it might actually be even cooler than the airship. (Beauty Factor). This is the most intimidating beast for sure.

The boss is good, I enjoy it. A little less trivial than the others, and the room layout is fun to fight in.

Lastly, that hilarious treasure chest hanging from a rope, just out of reach. Someday I will successfully get it, instead of accidentally dropping it out into the desert. (https://www.reddit.com/r/Breath_of_the_Wild/comments/64ud7f )

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