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TopicFinal Fantasy XIV: Heavensthread
Entity13
11/26/20 2:59:48 PM
#73:


ReggieTheReckless posted...
Sometimes I think the only reason I still play ffxi is obligation to people needing/wanting me around to do stuff.

I'm secretly hoping for more inventory space one of these days in the form of a Mog wardrobe 5 or 6, and then I'd at least be able to kill time gearing another job or two

It has been a few days since I last logged in, and life feels all the more precious and available as a result. I do still intend to finish those last few things I'd listed, but maybe the grind isn't worth the time you put into the game? You have fonder memories of it than I do, for sure, but that shouldn't mean dwelling in it when there's so much ahead of you. To me, grinding for grinding's sake has never been good design. It's why I used to gameshark older RPGs to cut down on the time spent.

Like with the original Dragon Warrior. Go into a brand new file without the need to grind anything, and the entire thing will take one hour - tops.

I still play XIV, even during most content lulls, because it continues to be fun to me. XI has never been fun to me, despite seeing potential for it in places. I like games that haven't been designed to actively provide a bad time nor do what XI does with its many mobs that take too much time to kill when you play it safe (and will probably kill you if you don't); which is to say nothing of taking too long to solo-kill a plain mob 20+ levels lower than me. I like stories that are written in a coherent manner and don't self-contradict heavily (which is largely why I hate CoP and RoV stories). I like not having to run what seems like half a dozen errands every time a major fight comes up, something even XIV made us do twice (Titan normal mode and Ridorana Lighthouse) as opposed to the times XI has us do it. I like being able to jump and move freely rather than circle a needlessly large zone on foot to get to one spot, and then again, and then again, and then again....

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