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TopicPost Each Time You Beat a Game: 2021 Edition
Underleveled
02/08/21 7:03:31 PM
#103:


Link's Crossbow Training (Wii)
Remember when we discussed rallying this into a games contest to see if anything Zelda/Link would automatically have at least an ounce of strength? Anyway, needed a break from HZD so I decided to go through this thing I've had sitting around for years and only played a little of long ago (that describes a lot of games I own but I knew this could be beaten in an afternoon).

This is what it is - a tech demo for a peripheral that was only compatible with a few games. I don't think I ever had any of those games, so this was the only thing I was ever going to use it for. It was essentially an arcade shooter with Link as the main character and Zelda-themed levels. There was a surprising variety of gameplay, with four or five different level types, rather than just an on-rail shooter through the whole thing. The stationary radar levels were the worst, because the only way you could turn was by bringing the cursor all the way to the side of the screen. This was particularly frustrating if enemies were right behind you. You should have been able to use the joystick, since it wasn't being used for anything else in those levels. The rest of the level types were good.

The time limit on the final boss was ridiculous and left no room for error. Several times I timed out with one or two shots left to go, which made the next try all the worse because my hands were shaking from the frustration. Technically you could get a medal on the final level without beating him (I actually got a platinum medal on the level without beating him; the only platinum medal I got in the game), but I wanted to beat him to consider the game beaten. To make matters worse, you had to go through the whole final level to try again, which meant I did the other two stages a million times.

The Wii Zapper itself is not a bad peripheral, and I wish it had been used on more games. It would've been a cool option on Metroid Prime Trilogy, for example, and heck, they could have straight up made more arcade shooters for the system. So yeah. I think I paid $15 for this in 2008 or 2009. It is what it is and I didn't expect it to be anything more. Heck, I maybe expected it to be a bit less, so call me oddly pleasantly surprised.

Wow, this was a surprisingly long, detailed write-up for Link's Goddamn Crossbow Training.

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darkx
Games beaten in 2021 - 13; Most recent - Link's Crossbow Training
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