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TopicA ranking topic: Isq rates Dota heroes for fun and time-killing.
Isquen
01/30/22 12:32:11 AM
#58:


Yup, you all saw it coming.

108 Naga Siren (melee Agility)
https://gamefaqs.gamespot.com/a/user_image/2/2/7/AAAACbAAC3Z7.jpg
Basic Abilities: Mirror Image, Ensnare, Rip Tide, Song of the Siren
Shard Ability: Upgrades Song of the Siren to heal allies by 5% of their max health per second in the area of effect while active.
Scepter Ability: Upgrades Ensnare to increase its cast range and pierce Spell Immunity.

> Top is Missing!

Another of the illusion heroes, Naga is one of the most whatever heroes to exist, as none of her spells, at current, do direct damage. Despite this, she has been played at every role at one point or another, and has been a meta-changer every so often simply because of how certain items interact with her illusions. Once upon a time, she would rush Radiance, sit in her base, and send one of each of her illusions up a lane while she farted around in the jungle, starving basically everyone on her team from doing anything, and if anyone ever had the temerity to try to gank her, she would just Song of the Siren and teleport away.

She can still do that, and she is amongst one of the most reviled (and yet least-banned) heroes in the game. Her early game is almost nonexistent; support Naga's base damage is necessarily weak so Mirror Image doesn't slaughter level 1, and she can not put out any harass damage from a distance without shoving the wave. (She's at least okay at stacking neutral camps with her Mirror Images.) Carry Naga is vulnerable to magic-heavy harass, and has a similar problem of wave-shoving early. Both of them have a potent gank tool in Ensnare, but with it doing nothing but rooting, it's a bit iffy.

Once mid-game starts carry Naga basically hides in the forest looking for opportunities to farm, and that is just boring as sin. Illusions proccing Rip Tide gives her some impressive clear, but the illusions are too frail to take down Ancient stacks early, especially if a Dragon spawned in them for cleave. Nevertheless, trying to solo-gank her with a roaming support or offlane is folly a lucky Naga with heavy points in Rip Tide can shred lone heroes if she gets lucky, and if things go south, she can just Song and teleport away. She won't show her face for twenty minutes when she has some decent items up and B O R I N G.

I don't have much else to say about her. She's effective and boring as shit, with a shrill voice. Don't you mean compelling?
https://gamefaqs.gamespot.com/a/user_image/2/2/8/AAAACbAAC3Z8.png

Okay, I lied. No. Fuck her ultimate.

Song of the Siren is a potent initiation and disengage tool, but I can't count high enough to quantify the amount of times I've seen a bad song absolutely screw her own team more than the enemy's. See, it makes non-spell-immune enemies immobile (but invulnerable) and has a fairly long cast time to stop singing it if she wants to cut it short. And yet they always start casting it when there's a Tidehunter on her own team, who had just used Ravage. Or an Enigma with a perfect Black Hole. Or if she got piled on in a teamfight and tried to vamoose while the rest of her team was murdering the backline. It gives her a unique identity as an illusion-reliant generalist hero that can initiate fights if you have no one else capable of doing so, but eventually, every Naga, no matter how good, will screw up something royally for her allies. She strikes a solid mix of infuriating to go against, infuriating to have on your team, infuriatingly-weak early game, and just a general pain in the ass.

Next hero hint: ...Kinda like our next hero, who everyone saw coming.

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[The Artist Formerly Known as Earthshaker.]
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