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TopicA ranking topic: Isq rates Dota heroes for fun and time-killing.
Isquen
02/02/22 12:54:50 AM
#64:


106 - Beastmaster (melee Strength)
https://gamefaqs.gamespot.com/a/user_image/3/1/2/AAAACbAAC4KI.jpg
Basic Abilities: Wild Axes, Call of the Wild - Boar, Call of the Wild - Hawk, Inner Beast, Primal Roar
Shard Ability: Upgrades Call of the Wild - Hawk to provide a Dive Bomb ability, which reveals the hawk before it dives at the targetted location, stunning and damaging enemies in the area.
Scepter Ability: Upgrades Wild Axes to have 0 cooldown.

Also known as "how to make a loincloth-clad barbarian one of the most boring heroes in existence."

Karroch (ne Rexxar) is the polar opposite of Techies. Effective from the get-go at level 1, BM (not that one, the other one. No, not that one either, the third one) is a versatile ball of stats that is capable of and has performed any role well at least once in Dota's history. He is also known as "how to make a loincloth-clad barbarian one of the most boring heroes in existence." Changes to the map, items, and how his kit works have adjusted how he works in general, so let's take a quick look before we all fall asleep.

Wild Axes throws a pair of long distance projectiles in a boomeranging arc. The damage isn't impressive, but it applies a damage amplification debuff on struck targets. The boar summon has a potent ranged slow, and at higher levels, some decent damage. The hawk summon that levels with it sends the bird off to hover over an area like an observer ward, providing flying vision around it. Inner Beast is an aura that improves all allied heroes and summoned units attack speed. And, the ultimate; a short cooldown, long-range point-click stun that pierces magic immunity and knocks away and slows every enemy in the AoE between BM and the target.

Beastmaster was at his most interesting (but still pretty boring) when Axes dealt more damage on their own and he had a free lane if on the Dire side, when the Ancients and hard camp were near the T1 tower. Also, the Hawk could be repositioned after casting. As it stands now, all he can do is be a boring, basic aurabitch that provides some map info (still stronger than it sounds) and can destroy a bunch of trees at once (also helpful for scouting people who juke in trees, or fucking over Monkey King in particular.) He gets out-carried as a core, out-supported by "standard" supports, and neutered by a Linken's Sphere or Lotus Orb; he does, however, excel at the midgame and as a ganker and oh no I'm bored now.

I promise they'll get more interesting later.

Hint for next hero: another "screws your team just as frequently" hero, except not with their ultimate, despite their competitive showing.

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[The Artist Formerly Known as Earthshaker.]
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